Originally Posted by Kresky
I want to highlight Flesh Sacrifice again.

Flesh Sacrifice
Receive 1 Ap and 25% damage boost at the cost of Constitution.
Special - 100% Chance to set Flesh Sacrifice for 3 turn(s)
Action Point Cost - 0 Use
Properties - 4 turn(s) Cooldown

It gives you 1 AP unlike the Human racial skill that costs 1 AP and the Dwarf and Lizard racials that costs 2 AP. Damage bonus aside (which is nothing to sneeze at mind you) that 1 AP isn't tied to any direct action so it's potential is whatever you chose it to be -- Stealth, Flee, Auto Attack, Hail Strike, Battering Ram, Movement, etc. The disparity created by this one skill is pretty huge.


If the other racial skills were given larger boosts life would be better :P

Decrease the cost of Lizard skill for instance and increase the damage by 100% and/or add something special to it to turn it into more than just another flame spell with short AoE

Or give them something more universally useful like shed skin to solve CC effects and stuff

*shrug* just shootin ideas out. Either Flesh Sacrificed needs to be changed or the others need to evolve to match it. I prefer the later cause I like the ida of powerful, defining racial traits

EDIT
The Elf skill is powerful cause of the AP cost and AP/damage gain, but AP alone isn't what makes it better than the others

Last edited by aj0413; 11/10/16 04:45 AM.