The 100% crit is really quite fun, but its broken. I think you could keep then fun by increasing the cd and making it a self buff only. It lasts for 2 turns and has a 4 turn cd, when means you have 2 on and 2 off with 100% crit. I think if the cd was extended to maybe 6 turns, it would be a strategic decision on when to get a massive damage buff for 2 turns. Conversly, keep the cd the same and have the effect only last 1 turn? There has to be 100 different ways to balance it