Damn. We have 7 skill trees that are INT based. Only 1 for STR based and 2 for FIN.
To be honest the 7 magic skill trees are basically just different schools of magic that target different resistances. They all more or less are similar in terms of playstyle, tactics and function.
D:OS seriously needs non-magic skill trees like Juggernaut, Unarmed Combatant, Bard, Alchemist, Trap Master to inject new dynamics and tactics. These classes have radically different playstyle from the norm. D:OS2 needs this breathe of fresh air.
Last edited by ImariKurumi; 12/10/16 12:45 PM.