[quote=Kadajko][quote=MadDemiurg]
Anyway, after some thinking, I'm inclined than the best approach would be to reduce 2h damage across the board to 1.3-1.5 1h damage and likewise nerf offhand damage to the same 30%-50%, while leaving skill AP costs as is. This would be easier from balancing standpoint.
No, as I said, this would make 2h and dualwield useless. Because right now, 2h/dual = 2 attacks of 1h.