Originally Posted by Stabbey
Apparently, it would be "too confusing" having different polymorpher skills based on different attributes, and people would dislike having to invest into different attributes for different skills in the same school.

It's a bit disappointing, but I can understand the logic.


Has Larian made a statement somewhere on the polymorpher skill tree? I'd love to read it if so. It would be a little more confusing, but, it really makes sense to have a monstrous creatures stats effected by base strength/constitution/finesse of the character its morphing from, right? I'm actually not a big fan of warriors, I much rather other classes, but I really feel for the class.

I think to some degree it would be a missed opportunity if you couldn't have a warrior turn into a hulking beastie and be effective with it