I wonder what Warrior will look like if some or all these of the suggestions purposed go through (these are various suggestions from different posts).

- Scale back the damage output
- Lower the effectiveness certain Warfare skills
- Raise Cooldowns
- Lower the AP given by Warlord
- Take away The Pawn
- Increase AP costs
- Limit access to skills like adrenaline, tactical retreat, and teleport by moving them to higher tiers

Warfare is the one and only strength-based school that we have. I just hope that when the dust settles the play styles offered by Warfare are still competitive with the other schools.

rpg001 #WarriorLivesMatter rpg003

Last edited by Kresky; 12/10/16 08:37 PM.