It's not about which class has the biggest manhood, it's just that the game is being dumbed down by having stuff like that in it. You could always argue that you can avoid using it, but character building is a large part of fun from games like this for a lot of people (including me), plus you don't even have to cheese, pretty much the stock Knight is already OP.

Divinity 1 suffered from similar syndrome btw, 1st act was quite fun but then characters became too strong and any semblance of tactical combat disappeared, even though the base system showed a lot of potential. At least the 1st act was pretty fun to play. Here, you get to be OP from level 1. I really hope the second instalment avoids the flaws of the first one.