The problem with current stats-system remains: Getting closer to level 10 pretty all stats lose they worthyness. Sure, wits will still help with finding traps and hidden objects and battle stats will still increase hit chance I guess, but otherwise they totally lose they worth in combat. Because all benefits per level are getting closer and closer to + 0.1% per point. Only Wits starts earlier with it.
Only stats that aren't affected from this problem are:
- Memory: stays the same
- Constitution: HP per point increases per level (from +17 at 6 to +22 at 8 for example)
This issue needs to be solved, otherwise stats just turn meaningless overtime. Having 31 Int feels hardly impressive at level 8 with a damage boost of 9% or something like that.