This thread is little tricks and features discovered while playing that weren't apparent at first. Please feel free to contribute your own. Please note, this thread is not for strategies and exploits.

- When you're picking up stuff, you know how it seems to take a little too long before you can take another action? Well, if you right-click (doesn't matter what you right-click on, just hit that right mouse button) it cancels the animation. The thing you were picking up is still picked up, you just don't have to wait for the animation to complete before you do something else. This makes picking up a bunch of stuff off the ground much faster. This also works for some other stuff, like casting spells out-of-combat.

- When clicking on item models (the graphics, not the tooltips for them) to pick them up, if you double-click to pick it up, it skips most of the pickup animation. This lets you pick up things faster. If you're using the tooltips to pick stuff up, though, you still need to use the right-click trick.

- Right-click cancels movement commands, too. So if you accidentally send someone to the wrong spot, just right-click. It won't undo the distance they've gone, but it's better than letting them go on.

- Right-click on containers (crates and such) or candles in order to pick them up without having to drag them into your bag (it gives you a menu with the Pick Up option). You can sell those things for 1 gold each. Keep in mind that some containers (chests) are very heavy.

- If you drag a Bed Roll from your inventory to your hotbar, you can use it to instantly heal your party when out of combat. It also gives you a 3-turn stat buff, which helps sometimes. The bed roll is infinitely reusable. (You can also use it by right-clicking on it, as of the last patch.)

- If you hold down the button for Show Sneak Cones while not sneaking, you can still see NPC visibility areas. This can help you avoid conflict sometimes. Do note, though, that both friendly and enemy vision fields show up and look exactly the same. (They really ought to rename the keybind to "Show NPC Vision", as that would be more accurate.)

- You already know that, as an elf, you can eat body parts. But did you know that you can actually learn new abilities by doing so? This can give you access to abilities you don't have the skill for, but can now use anyway. I'm posting this in case others think it's just a story ability, as I initially did. Elves also heal from body eating parts, and don't get diseased from it as other races would.

- You can right-click on equipment directly to repair it without having to take it off first.

- Every time you level up (and apparently hourly, as SlamPow noted), NPCs update their inventories a bit. Check back with the more vendory ones to see what new stuff they have for sale.

- If you right-click an enemy, there's an Examine option. In the Examine window, you can mouse-over the buffs and debuffs on them to find out what they do. There's also additional information you can scroll down to see if you have points in Loremaster.

- Persuasion and Bartering on the same character helps lower prices even further than just Bartering. [noted by Kalrakh]

- Hold right shift when issuing movement commands to set multiple waypoints. (Essentially draw your path.) [noted by NinjaSteave]

- Hold Ctrl to make your left click into an attack, no matter what you're targeting. You can even attack the ground. When attacking the ground with a ranged attack, the first enemy in the path will get hit even if you can't target them directly due to smoke. You can also use this to break open some doors and chests. [noted by error3]

- While it costs AP to equip weapons/shields, it does not cost any AP to unequip them. (noted by error3)

- The amount of AP it costs to attack is equal to the number of hands holding equipment. So, if using a 2-handed weapon, dual wielding, or using a 1-hander and shield, attacks costs 2 AP. If only using one 1-hander with nothing in the other hand, attacks cost 1 AP. If you unequip one hand, leaving a weapon in the other, you will reduce the cost of attacks to 1 AP. [noted by error3]

- +Skill boosts from gear allow a player to learn the related skills even without an investment in them. [noted by error3]

- The items an NPC initially has for trade are not lootable from them when they die, however any items you trade to them will be lootable upon their death. [noted by error3] In my experience, they will not drop the gold you trade them, just items.

- Similar to the bed roll, the shovel can be used from your hot bar. You can use it to dig manually in locations where you know something is hidden, even when you don't technically have enough Wits to see it. [noted by Spectre_777]

- Activating the spell Teleportation (without choosing a target) highlights all interactable corpses within sight, even those you didn't cause. After you've seen the corpses, you can just right-click to cancel the spell.

- If you enter a conversation with an NPC, you can then switch to another character in your party (without exiting the conversation), sneak around behind that NPC, and rob them blind.

I'll update this with more things as I think of them.

Last edited by Darxim; 08/12/16 07:22 PM. Reason: addition of conversation exploit