Originally Posted by Limz
I'd like to see some abilities directly scale off of wit.


Misdirect: causes the enemy to search around for hidden combatants until they find one, even if there are any. Search radius affected by wits.

Bamboozle: causes an enemy's grenades to be switched to slices of cheese. The quality of the cheese is affected by wits.

Fluster: If your wits are higher than the target's wits, causes the enemy to mistake you for an ally.

Hypochondria: forces the enemy to chug a potion, any potion, and end their turn. Wits increases the likelihood that the potion has a negative effect.

Vex: disables AI interaction with ladders for a turn. Wits determines if they try to use the stairs or not.

Consternate: causes the enemy to forget its directive, and default to swinging wildly. Good for disabling an enemy's abilities though magic armor. Wits affects whether the enemy is able to target allies or not.

Solopsism: if your wits are higher than the target's intelligence, they enter a trance during which they undergo an existential crisis.