Originally Posted by Boatz
Too few memory slots, especially later on when the better spells can cost 2-3 slots.

Stats feel like they are working against me when I level up. Specifically the current damage modifier going negative. Chance to hit becomes very low very fast when trying to play a hybrid character.

This makes it really hard to justify investing in anything other than your primary damage stat


This... does anyone actually like this stat system? It feels not very well thought out, I'd even go so far as to say "placeholdery."


Chaotic neutral, not chaotic stupid.