2h warriors were OP is D:OS 1 too having crazy damage output. Here it's just more silly.
The game is not about feeling "awesome" as you one click explode enemies into bloody bits. It's supposed to provide tactical challenge.
There's zero challenge in the game with the current state of some warfare abilities and 2h damage scaling. 2h/dw are also so much better than 1h or 1h + shield it's not even funny.
Warrior abilities need very severe nerfs to make the game actually interesting if you use them.
Several mage skills are OP too, but it's a separate topic.
Last edited by MadDemiurg; 16/10/16 01:18 AM.