Originally Posted by Darxim
RNG save scumming could be solved by saving the random seed. Doing that would mean that, if the player reloads and does the exact same thing, they get the exact same results. However, as some people have proven to me in other threads, people REALLY want their save scumming to remain intact, so I think there'd be a lot of opposition to that.


Well it depends on when the seed would be made and in concerns to what.

Having the next ten rolls made in the middle of town would be agrivating.

Leave the option for save scumming but place the cost on the player to have to lose enough progress to be annoying.

Chest seeding should remain the way it is in EE for example vs classic.

Just depends on how and when

There's a difference in denying save scumming completely and simply discouraging as a way to break RNG and game mechanics

Last edited by aj0413; 16/10/16 01:54 AM.