Originally Posted by Kilroy512512
A fine example of something that could easily be fixed by having skills that explicitly require daggers to be used.


This is an option.

Adding weapon-specific requirements makes the skills more exclusive. I'd rather have more inclusive skills and just better-balanced weapons, personally.

Either way, it's a tall order for 1 skill to turn the tide, and it certainly doesn't as it exists now. The source abilities are heavy on the memory and action point requirements and refilling the source points isn't easy/fun either.