Originally Posted by error3
Originally Posted by Stabbey

The cure should not be worse than the disease. It's just that damn simple.


I can agree with that. The needs of the many over the needs of the few, and whatnot.


Which only brings us back to the original thought that "save-scumming" is therefore not an applicable argument against RNG mechanics.

Hell, and the seed mechanics just discourage, they wouldn't even stop it.

I offered one viable solution and immediately dropped it in favor of seed saving. Why have people felt the need to focus on the forum?

As for RNG not being random....well, yeah. But the RNG in D:OS felt plenty healthy enough to me so I really don't see why someone's ranting about it or what it is in programming (as a prgrommer, I appreciate the trouble of explaining it for others)

Now then, no one has offered a viable reason why the RNG systems of D:OS would be bad, per se, aside from "save-scumming" but everyone doesn't want to stop that either.

You can't complain that save scumming can break a mechanic and in the same breath complain about not using a mechanic because of save scumming when you refuse to give up the former.

RNG mechanics were perfectly fine for
The most part in game one. Only problem was that players abused the shit out of it. Thus seeding can be used to discourage it. Devs don't have to account for a determined player save-scumming, just the average one.

Now, you can say that a mechanic can be changed without touching save scumming. They did: the new armor system and the competitive initiative.......both of which fail to create a truly comprehensively enjoyable experience. Which is why these discussions take place anyway

Now I'm not even advocating turning everything into RNG, but there are a few things that could benefit from it:

Bodybuilding
Willpower
Accuracy and chance to hit
Dodge chance
Initiative roll
CC chance

People loved D:OS and the RNG there worked very damn well; the only complaints I saw were those who hated it when they got unlucky in a roll or those who oppose all things having any element of chance. Neither of which is really a legitament complaint.

Now, we're seeing for a fact that an ultra deterministic system has its own gaping flaws.

Solution? Balance of the two.

Last edited by aj0413; 16/10/16 08:27 AM.