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addict
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addict
Joined: Sep 2016
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The main issue still is, it can be freaking hard, if you are not that aware and totally easy if you are that aware thanks to the current armor system and stunlock possibility. This ^ x Million Either you go into an encounter, lose, and then gear just to win or you go into an encounter gearing just to win cause you inferred what exactly you needed. This heavily realize on the idea of pre-meditated action and foreknowledge to make the best decisions for a battle....that just...what? So any second playthrough is going to be trivial cause we can gear exactly to out needs, but the first one on a more casual player will detroy them before each fight? That has issues
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enthusiast
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enthusiast
Joined: Jan 2014
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The main issue still is, it can be freaking hard, if you are not that aware and totally easy if you are that aware thanks to the current armor system and stunlock possibility. No. Just stop. Gooby plz.
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veteran
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veteran
Joined: Oct 2016
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The main issue still is, it can be freaking hard, if you are not that aware and totally easy if you are that aware thanks to the current armor system and stunlock possibility. No. Just stop. Gooby plz. Why?
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apprentice
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apprentice
Joined: Sep 2016
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Magic armor does protect you from stun, but chances are, unless you're specifically going after gear for Magic Armor, with everything else being secondary, you're probably not going to have too much of it before you get to that fight, and it comes off pretty easy.
Also, the response of "git gud" doesn't address the issue that the player has access to unreasonably overpowered CC abilities, making most fights trivial once you get a turn. No fight should be determined by stunlock.
Every of my characters have at least both 100 m. armor and p. armor, you're jsut doing it wrong. You can't be stunlocked at first round.
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enthusiast
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enthusiast
Joined: Jan 2014
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You technically can at 100, at around 175(?) you're pretty much CC proof on the first round - at least most of the time, barring bad positioning etc.
I wish we actual discussion moderators rather than board moderators. Shit would be so much cleaner.
Last edited by Limz; 16/10/16 10:03 AM.
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veteran
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veteran
Joined: Oct 2016
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Depending on your level 100 armor/magic armor is pretty nothing. One chloroform attack in Arena and well come to stunlock town.
Also your guys are having 100 at wich level? 8? They surely did not have it at level 2 or 3.
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enthusiast
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enthusiast
Joined: Jan 2014
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This is for the single player campaign in the current EA of this time on Classic difficulty.
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veteran
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veteran
Joined: Oct 2016
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So I guess, you are talking about after the endboss fight? My mage would tear 100 magic armor into pieces with pretty much one spell. If she had Hailstorm she probably could even tear double the amount into pieces. One Winterblast deal 98-109 damage with 31 Int at level 8.
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Duchess of Gorgombert
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Duchess of Gorgombert
Joined: May 2010
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I wish we actual discussion moderators rather than board moderators. Shit would be so much cleaner. Mostly we expect people to be nice. Mostly, they are.
J'aime le fromage.
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enthusiast
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enthusiast
Joined: Jan 2014
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I wish we actual discussion moderators rather than board moderators. Shit would be so much cleaner. Mostly we expect people to be nice. Mostly, they are. Whoops. I misspoke. I meant I wish we had actual discussion moderators AND board moderators. I didn't mean it to be exclusive. =/ gg I am garbage tier.
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Duchess of Gorgombert
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Duchess of Gorgombert
Joined: May 2010
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I often give people a Look. It doesn't seem to have any effect, though.
J'aime le fromage.
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apprentice
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apprentice
Joined: Sep 2016
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Depending on your level 100 armor/magic armor is pretty nothing. One chloroform attack in Arena and well come to stunlock town.
Also your guys are having 100 at wich level? 8? They surely did not have it at level 2 or 3. At lvl5-6 you get that on each char (you can get more, but I feel it's the min you shall have). I did Arena at lvl2 or 3, had no problem, first try. Same for the frogs ambush, first try, no problem. People are just no used to play tacticaly. I never ever got my whole party stun-locked to any encounter.
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member
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member
Joined: Oct 2016
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The only time I have ever been stunlocked to death was when I set it up by accident after a fight was halfway over... That wasn't even on my first playthrough either, just when I was fiddling with various strats involving zombie. I really, really strongly feel like this issue is being over-inflated by people who just don't want to take the time to use tactics regularly and, for those people, quick saves exist.
Chaotic neutral, not chaotic stupid.
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veteran
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veteran
Joined: Oct 2016
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I was talking about the actual Arena, not the campaign arena, just to clearify.
So you are awesome, good for you, but we don't worry about people who are awesome, we worry about those who are casuals.
Tell others the game is easy for you, when quite some people are having issues, is like telling people the game works fine for you, if for others it obviously doesn't.
Also my problem with the current system is, it is less like a RPG and more like a puzzle as my friend called it. If you know the mechanics, there is hardly any risk, so fights are getting underwhelming. But for people who aren't that good grasping this concept, he can be pretty tough, if the AI puzzles them out of the ability to do anything. In the end game I hardly bothered with magic armor anyhow, because the enemies were unlikely do even do something to it.
Anyway how well equipped you get your group is partially also depending on luck with loot.
Edit: I would like discussion mods as well, mainly because I think it would offer the possibility to really discuss with Larian and not only other player, the later always turns into a back and forth all the time. Because some opinions devide more than others.
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member
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member
Joined: Oct 2016
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The point isn't to brag, the point is that what I was doing wasn't advanced tactics. It was just normal stuff that pretty much anybody could do if they gave it even a moment of thought. If they balance the game around people who are unwilling to even go that far then we will end up with a rather boring game. Difficulty sliders exist specifically for people like that who just want to experience the story and don't care about the tactical aspects of the gameplay.
Chaotic neutral, not chaotic stupid.
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enthusiast
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enthusiast
Joined: Jan 2014
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I sometimes wonder if you guys are actually here to discuss the issue.
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enthusiast
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enthusiast
Joined: Aug 2015
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So you are awesome, good for you, but we don't worry about people who are awesome, we worry about those who are casuals. Nooooo! Casuals can play on Explorer mode. Anything higher, people gotta make the right choices or die. That said (no longer responding to Kalrakh here), stunlock's not really a choice. It either happens to you, or you're doing it to them. 100 Magic Armor? How many hail strikes does that take to get through? One? Yeah, one. 100 Magic Armor is easy to burn through. And, you know, I can have magic armor in lieu of physical armor, but most gear has physical armor, and I'm more likely to pick gear based on stats than which type of armor it has. Of course, if you're low on physical armor, you can still get CC'd by knockdown (although not stunlocked). But all the "git gud" commenters are completely ignoring the other major point: Players using CC. As I keep saying, with the current system, combat is too easy. I can enter a fight with 5 scattered enemies and have them all stunlocked on my first turn. This isn't really strategy. This is just going through the motions. It's like playing Final Fantasy or something. There are occasionally fights where enemies are immune to freezing and stun, but the rest of the time I could sleep through these fights. It's only hard if you're new and haven't learned to CC yet, or if you're doing some sort of self-enforced challenge (like the One Man Army challenge). The presence of stunlock removes strategy from the game, not adds to it. Stunlock does not involve skill or tactics.
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enthusiast
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enthusiast
Joined: Jan 2014
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Darxim - you're on point? Shit, that's news to me. What thread are we in again?
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apprentice
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apprentice
Joined: Sep 2016
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Perhaps you guys didn't read the OP's post, which only complains about the game not being super easy mode, like most AAA games nowaday. He doesn't want to use his head to actually understand some simple mechanisms or tacticts. The best point is when he says, he doesn't want to reload. I mean WTF?
That being said, I do agree that CC and armor need some reworks, but it's not the case for CC against players, but mostly CC against mobs, which are making the game easier.
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Duchess of Gorgombert
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Duchess of Gorgombert
Joined: May 2010
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Seriously, guys, please stop making it personal and keep on topic otherwise another group hug will be enforced.
J'aime le fromage.
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