Originally Posted by cyseal
Stabbey, Killroy, animated dungeon could be used for puzzles and mazes.
The engine could pull it off. It's full 3D engine. You could have pillar raised and could lead you to another level area and back. It does not need to be as complex as in Dishonored 2.
I think this could be great fun in the game and completely another experience itself.


Yeah, for sure. It could be cool. That's a significant chunk of design that needs to be done for this late in the games dev cycle though. I'd love to see some cool level design based puzzles though. smile

The real question is whether or not all the hoops are required to make that happen, I'm a little less sold on that front.


Chaotic neutral, not chaotic stupid.