Originally Posted by Surrealialis
I feel many would dislike those decisions being taken out of their hands.


There is no decision being taken out of the player's hands though.
It's just being front-loaded to the beginning of the game.
Realistically, none of the flaws you mention really apply.

-You need a basic understanding of the game mechanics when creating your characters anyway, and everything you need is explained at creation to the extent necessary.

-Course correction is actually easier, because it's only a matter of finding the right gear, rather than taking numerous levels to boost a previously neglected stat to match the rest(and the point is largely moot anyway, since the game will likely provide the ability to reset the character build at some point).

-It takes no enjoyment out of leveling at all, since a vast majority of the interesting decisions in that regard is made not in the stats tab, but in the talents one. On the contrary, by making a stat gain more scarce and more meaningful, it actually boosts the satisfaction from gaining a point.