I updated my list. Additions are below (as well as above). I also made some items less wordy ("Interface" was hitting that size limit again), and removed a few known issues.
New items are:
Interface 2d
Add a slider for Voice volume (if you add voices to the game). Voice volume should only apply to words, not combat grunts.
Interface 5d
The combat log should include experience gains.
Interface 6b
Move the legend off the map some. There’s room next to it. Move it to the left some. It’s currently kinda in the way.
Interface 7d
The Quest Log needs a way to be able to hide completed quests. They clutter it up.
Gameplay 6b
As far as I can tell, you can’t pickup or use wheelbarrows. As such, they shouldn’t have the gear icon when you mouse-over them, and they shouldn’t have world tooltips.
Bugs 2g
The Pyrokinetics skill does increase fire wand damage like it should, but it does not show this change on the character sheet. (reported by error3)
Bugs 2h
“Walk It Off” does not reduce the duration of all status effects. It does not reduce the duration of stun, for instance. “Stunned” usually lasts 1 turn, so Walk It Off would essentially make the character immune to stuns. I’m guessing this doesn’t happen by design, in which case the wording would need to be changed to reflect that. However, if it is meant to reduce 1-duration status effects to 0, then it’s currently not working. Whatever it’s meant to be, something needs to be changed.
Bugs 3j
At about 247, 143, in that office/bedroom in Fort Joy (next to the ladder you can drop down), there’s a small Painting of Alexander on a table next to a bed. It’s much smaller than the other paintings, however it still weighs 150, like the large ones. I think that probably should be reduced significantly. It also has the same high value as the large ones, which probably also should be reduced.
Bugs 3k
At about 305, 196, there are three Makeshift Axes that you can’t pick up. It says you can’t reach them. I can’t even see them. I’ve been looking, but I don’t see any axes. The mouse isn’t highlighting them as I pixel search for them. I think they may be in the wall or under the ground. They either need to be moved or removed (I don’t think anyone would be upset if they were gone).