This thread is a non issue people. There is no reason to buff experience for not killing people; those buffs are already in the game and good players don't need to do bad things to win; Everyone has also agreed that some enemies are far too weak and present too easy an opportunity for the experience they give. Double dipping, meta-gaming, bad, good, all the arguments to change the current way of doing things are fairy tale 'make good guys win more' and 'fix the way the world works in your fictional game' or worse, 'I'm too stubborn to stop arguing about it'.

Also, I find it funny that several people who are arguing for less killing experience killed everyone in the village of peaceful goblins in D:OS.