You can hold Right Shift to queue movement commands. That doesn't work well for picking up items or at all for using skills, though.

The effective damage going down when you level is a bug, and will be fixed in the next update, along with some changes to how the bonuses work per level and how they are applied to weapon and magical attacks.
The intention was that the effective damage from weapons would remain the same, since weapons are suppose to apply bonuses based on their level. For spells the effective damage was also suppose to remain the same, since the increase due to character level would negate the reduction of the bonus.

Ricochet is working as designed. That may be changed at some point, with different selection criteria for the ricochets than the opening shot.