The only issue with the current armor system is that all forms of CC boil down to being a stun. This has been said before and it needs to be said again. Until the stat system changes and CC becomes more diverse in their effects, this kind of argument will keep popping up.
This armor system is an awful idea for more reasons than just cc. Idk if you already read what I wrote earlier in response to someone but it was basically saying the problem is the number of actions per turn and the prevalence of cc in almost all moves, not the way armor works. Armor how it is now is a reaction that only creates more problems. It's an illogical idea. Armor should be reverted to normal (divinity original sin) and cc and actions per turn should be balanced.
The problem is, not everyone is here on the same train.
That's not a problem, I really don't want us to all be on the same train. There's no point in talking if we all already magically agree. I know I personally hope all dwarves die in a fire but I don't hope the people who like dwarves die in a fire.