Sounds like you want it play like XCOM, with a move/attack sequence instead of AP.
Which I see no reason to since while XCOM is pretty baller, DOS's combat was highly praised by both players and critics. Why would they gut the system by removing AP?
I don't want them to remove ap, it's interesting. It's just causing a lot of problems and it needs to be addressed, something has to change, there's too many actions in a turn.