Originally Posted by Stabbey
Originally Posted by chocolate
The idea of a human being turned into a pig against their will should be something horrifying. If they want to keep the 'on fire for all eternity' thing, fine, but there shouldn't be explosives everywhere, the pigs shouldn't be immune to poison, and they shouldn't run everywhere erratically. If anything they should be standing still or writhing on the ground pig screaming. Also there shouldn't be so many of them, because it makes the story less personal, and a few of them should have killed themselves by impaling themselves on spikes or jumping off of cliffs. The kind of person who wouldn't go insane from years of being on fire would have to be incredibly strong willed.



...just repeat to yourself "it's just a game", I should really just relax!"



Oh my god lol I haven't seen that in so long that's great.



But anyways. We need to think about these things and what the game is trying to come off as. The animations and things like these pigs say the game wants to be a silly world, but the story says grim seriousness.

Windego gives you a detailed account of how Kniles forced needles into her eyelids and nails through her hands, the red prince is bringing up things like suicide, and you can sit and listen to a lady in town reminisce about her lost family. These are all thoughtfully brought up, coming across with a "That's just the way the world is" mentality. The characters mention these things in accepting, melancholic tones; while Windego recounts her story in an almost unhinged way, as if she's trying to cope with what she has been through and can't just keep it to herself.

So what are these pigs doing here? What are these animations doing here? I said it in the list but I'm not sure Larian knows who is writing their story and if they do there isn't any communication there. There's too much dissonance.

Last edited by chocolate; 21/10/16 11:33 PM.