Allow me to ask everybody a quick question: since I constantly see people wanting a repair system to "enhance immersion and roleplay", why do I never see anybody ever asking for a system where your characters have to expel (I'll try to put it in a non-vulgar way) their "biological waste" every X minutes, and if they don't, they end up with dirty laundry with the annexed debuffs?
Why, because that'd be boring, pointless and most importantly completely annoying, of course. As much as having to repair your gear in a game like this where there are alternative, disposable weapons at every corner and spellcasters who can easily troll fighters by breaking chests open with magic spells with no damage whatsoever is, all in the name of "immersion and roleplay" (?).
Yet, you can't deny that, realistically speaking, the characters should go to the john once in a while as we all do IRL. While we're at it, why don't we put a system wherein your characters have to regularly eat and drink? And after that, another system where putting in a full suit of plate armor takes about 15 real life minutes (which it does!), followed by another system where your characters get fatigued after 10 minutes of running around in armor and weapons + something like 200 kgs of gear in their inventories and then get blisters on their feet with an AP point reduction. Does that really sound like "immersive fun" to anybody in here?
The answer is: "What the heck have you been smoking?! And most importantly, where can I find some?! Of course it's not!"
Fun Fact #1: since immersion seems to be such a huge concern, you can carry literally tons of equipment in your magical dimensional bag of an inventory, chests and barrels bigger than your character included
Fun fact #2: having to repair my weapons and armor has never done anything to enhance my immersion in the game, but if I have Lohse speak to a dwarf inside for joy, I'm given a nice lute that, when played, causes Lohse to go kinda bonkers, in an exquisitely In Character way.
THAT is the immersion I find worthwile in a game, and it made me applaud at Larian's creativity for just implementing this small little scene!
I'd rather have the guys at Larian spend their time putting more scenes like that in the game, than having them invest time and energy in more pointless scripts for an equally pointless feature. Just saying.