I agree with most things said there.

There is a whole world to explore and create skills with by exploring counterattacks, moving opponents through the battlefield, giving orders to an ally so that he moves at the turn of the commander (or even attack for master skills).

I dreamt of a skill you cast at your turn that lets you rush to the next enemy that casts a spell to you and attack him for example.

Or a front-line skill that makes that when enemies go through the controlled zone of your warriors, he gets multiple attacks of opportunity, or they get knocked-down, stunned, or they can't go through unless they succeed a check of sth... so many interesting options.

I'm a pen-and-paper roleplayer, have some ideas :|