Another one from my original D:OS 1 alpha/beta suggestion list above, which I just noticed others are asking for again with D:OS 2 (http://larian.com/forums/ubbthreads.php?ubb=showflat&Number=594110#Post594110). I'm not sure whether Larian is interested in this, as they seem to be fans of pixel hunting, but here goes one more time:

"ALT" should consistently highlight all items/containers within the player's sight range
Currently, most items as well as chests (but no other containers, like barrels/baskets/crates/vases) are highlighted; however, some useful items are never highlighted (e.g. pillows, soap, whetstones), and neither are any "junk" items (bowls, broken bottles, fabric dyes, (flower) pots, forks, globes, lab junk, plates, vials, although the non-highlighting of junk may be intentional). Also, although this should be an optional toggle in the main menu to satisfy both those who enjoy and those who hate pixel-hunting, there should be an option to make item/container highlighting always automatically active.


I also think I saw others ask for a true gameplay "pause" function recently, but I can't find the topics now. Either way, from my original list:

A "pause" function should be added
The game should have the option to auto-pause when a popup appears, or when the game menu is opened.