Harsh points are fine to make. We are here to discuss the state of the game, not form a drum circle.

With that said I couldn't disagree more with your take on things.
Both the first and second game gives me a really good sense of immersion. The world is fun and interesting to engage with, not to mention how it stimulates your intellectual creativity.
RPGs have always had an element of puzzles to offer a challenge besides just raw combat, but the incredible flexibility in how you can build a character or deal with both combat, social interactions, and map navigation is a bit like a giant puzzle in itself.
Not to mention that I find many elements of the games internal logic both charming and funny.
Everyone have different tastes I guess, but I really hope the game is not changed into whatever you are hoping for at the price of losing what it is now.