Originally Posted by sehnsucht
If preventing people from bashing open wooden doors & chests too often is the only reason you keep durability in the game then you can remove it. I always bash with spells to prevent durability loss.

IMO if you don't want certain chests, doors, etc to be bashed open, simply make them immune to all damage or give them a very high life (like 1 million) and it should work


Probably just the best way to go about it is to have enough situations where lockpicking is mandatory (for sound or destructibility reasons, like a stone or magically resistant chest), but still have a decent number of chests that can be bashed. Another big thing to consider is I remember that Thievery now encompasses Pickpocketing and Lockpicking, so as long as there's also plenty of situations to pickpocket valuable things (something I forgot to do), and lockpick some chests or doors, than I think people will see Thievery as a good investment even if some chests or doors can be bashed open with no cost.