-_- We can clearly see two camps here: - Those who feel durability and RP immersion isn't that important - Those who like the idea of durability and RP immersion
That's false.
There's nothing stopping a person from enjoying immersive role-playing while being opposed to the idea of equipment durability, and vice-versa.
The line of division here isn't "RP master race and the rest of the plebs", it's "maintenance saps the fun out of games" versus "durability enhances realism".
These are not irreconcilable differences(as you yourself observe: if maintenance stops being a pain, the system can stay), so let's not present them as such.
I said this just previously:
Originally Posted by aj0413
Wasn't immersion as the dividing line: It's durability satying or going. Whether you see it as immersive or not means very little in that sense. You've clearly chosen a side.
Secondly, what counts as immersive and to what degree is relative. So that hardly matters as well. Me pointing out that durability staying and RP immersion being important is just a trend I've noticed on those who want it to stay.
When I put the two concepts in a sentence I wasn't irrevocably chaining them together.
I was implying that there are people here who don't see either 'durability' nor 'immersion' as important; two separate, though normally related, concepts. Not if you don't agree with immersion, then you don't agree with durability and vice versa.
But I guess I could've worded that better, yes; so, my bad :P