Speaking of... here's my thoughts on the problems

(problems 1 through 15)
1) "toggle button for not accidentally stealing things" Toggle button? I move around and I've never stolen anything by accident, or even been about to. I don't think that's necessary.

2) Yep
3) Action queu would help my headaches so much! Now if you want to be efficient, you have to time everything to perfection or risk being delayed by like a second. It may not sound much, but when you just want to get on with your round and not waste time that time does add up.

4) What is awful about the attribute system?
5) Ricochet is a very weak ability. Marksman's Fang is only marginally useful. (So is Throwing Knife.) Maybe Marksman's Fang ought to have a weak to average possibility (25-50%) of applying a Bleed effect or a Root effect? Not sure if Ricochet has a damage progression already, but would be nice to have something like 125% dmg on 1st target, 100% on 2nd and so on sort of a progression downwards. As for Throwing Knife... well tbh this ability should just be replaced by something else entirely, this just feels like something a rogue should be able to do without wasting a skill book on it. Maybe replace it with a skill that allows you to trip up a character or something to that effect?

6) It's also dangerous! I've lost count of the times I accidentally incinerated my own heroes because I fire-wanded some mook! Put one foot in that oil and you're done for. The effects bonanza was especially tough during the Haunted Forest Voidling ambush. I managed to get out of that, but had to waste about 4-6 resurrection scrolls. Seriously do NOT bring fire there, you WILL explode!

7-13) meh, nope, meh. Aside from graphical tweaks, I don't think these are actually issues. Self-repair hammers are very important for the player's comfort. Elemental grenades are cool, what's your issue with them?
14) Ground effects are the bread and butter of the D:OS combat system. I quite like them.
15) Special arrows are quite hard to come by unless you literally kill every Magister in Fort Joy (like I did. MUAHAHAHAH)