Originally Posted by aj0413

As I said:
We have two clear groups with an opinion
One at least has parts willing to drop the issue
How do we please the majority?

I find my logic pretty simple, yet it's routinely ignored for debating something relatively pointless


I've already said it before: that repairing your gear in its current form is annoying and pointless is something that everybody agrees upon. As for pleasing the majority of people: you can either do so by removing the feature in its entirety (and it seems to me that the number of people who wouldn't miss it is more or less equal in numbers to the group of people who wouldn't mind a better, revamped system), or you put a better, revamped system in place.

The problem is that for now I've only read things like making repair a secondary skill to invest points in (nvm that we're already skillpoints-starved as it is), equipment that once broken is lost for good, or even talks of an RNG (this again? What's stopping me from quicksaving and quickloading to avoid it? And then what are we gonna do? Restrict save game and loading? For something as measly as an item repair?).

As bad as the current system it, I (and I'm sure, many other players) certainly don't want it to be replaced with something even worse.