The main problem with the loot RNG in this game is, it is to random. There are many disappointing moments: You find a rare or even epic sword for your warrior and then you realize it adds +3 to intelligence. Or a dagger that gives +3 to strength.
Either you must make the stats more complex, so that even a finesse fighter gains a benefit of strength, or some items shouldn't be able to gain specific 'benefits' if they make no sense at all on that item.
In a game with limited loot total RNG is totally a mood kill.
All those moment:
Just found: Yay, epic weapon for me.
Identified: Nay, those stats totally suck, such a garbage.