I like this. As it stands, Fort Joy is a hollow place: seems fine on the outside, Magisters patrolling here and there, prisoners in their separate areas of the ghetto, but in actuality there's almost nothing to do. You move around and initiate a conversation or two - and that's about it.

Stabbey's suggestion to add supply quests and an area for storage / barracks is a great one. Maybe even there's a way to get them in a more legitimate manner by helping out a sympathetic Magister, who in turn passes on some supplies. Maybe even a quest chain to usurp the command of Griff's gang - what better way to ensure everyone's survival than to oversee it personally?

Overall, there needs to be more life in Fort Joy. More magisters, a separate floor for barracks and storage, and so on. Maybe even a way to impersonate a Magister - I mean, there are several Magister leather vests lying around so if you manage to filch a full set (and, of course, remove your collar) then what's to stop someone skilled enough from impersonating a redcoat? I found myself thinking to myself several times, silently wishing for that mechanism to exist.

Last edited by Kelsier; 24/10/16 02:50 PM.