Okay some brief feedback on

#1 - 50

1. Nah, just save often, and get better at not clicking on things you don't want to steal.

2. Sure, a pause could probably be added. Just because it could be a multiplayer game is not an excuse. You can pause in STARCRAFT. Add a pause, and allow any player to unpause.

3. Maybe? Not really sure if this is needed.

4. Right now the attributes and abilities could use some changes. But from what I've heard, changes are coming in the next major patch, so I'll wait for those before commenting.

5. Agree, those shouldn't target neutrals.

6. Hmmm... How about this: Wands allow for free ranged attacks, but cannot target/inflict effects on surfaces, but Staffs get only one 0 AP attack per turn (Staff of Magus), but can target and affect surfaces?

7. What's wrong with just unlocking the bar?

8. I don't really care either way, but I honestly don't see anything particularly wrong with that. Is this a sexism thing or a "Anything which is not serious is forbidden" thing?

9. Keep the ladder animation, there is zero wrong with it and it does not at all break the game's theme or tone at all.

12. Material harvesting for repairs, in a game with limited loot, 80%+ of which is generated from the RNG seems like it could be obnoxious. It would have to depend on what materials and what kind of a pain it would be to get them (and how much RNG luck is required). Yes to repair all and Identify all buttons.

13. I'm neutral on this issue. I didn't bother with grenades on my playthrough.

14. Warrior's Ground Pound can remove some surfaces. What if Whirlwind could also remove surfaces? Otherwise, I do not agree that mages shouldn't get any ground targeting abilities. Surfaces and surface interactions are a big feature in the game. I'm not sure how your suggestions for limiting access to them would work, it would have to require changing requirements in several ways.

15. Disagree. Surface creation is a big feature in the game.

16. Disagree. ESPECIALLY when it comes to skill books. Gating skills behind attribute values in a game where you only get TWO per level and have to rely on the RNG for the rest is a terrible idea which kills hybrid classes. And killing hybrid classes in a game with a 7:1 INT-STR ratio of skills is especially bad.

17. Maybe? I haven't used a fire/poison mage much and can't judge.

18. Sure.

19. No.

21. If you can't see it you can't hit it. Seems reasonable enough.

22. I guess so?

25. Nah. I don't really care if it would be optional, but I don't mind its existence at all.

27. Agreed.

28. The dying guy is a guard in a concentration camp which you want to leave. I think it's reasonable for the characters to get a little bit of information first.

31. Agreed, the AoE radius MUST show the range including the strikes. Otherwise the radius indicator is pretty pointless.

32. There are other large threads discussing CC. I haven't got a firm opinion on those so I'll not comment here either.

33. That sounds like something which would be quite complicated to implement, and I don't think it's particularly needed.

34. There are other large threads discussing armor. I haven't got a firm opinion on those so I'll not comment here either.

35. I can't cast lightning from my fingertips IRL what is this garbage.

37. That's an obvious bug which should be fixed.

38. Yeah, automatic fights to the death are ridiculous, especially when people join in who just shouldn't care.

39. The flenser works for the magisters. Why wouldn't he get guards? That seems like it's working as intended. But if a guard finds you, he shouldn't ask you if you're a criminal - it should be an automatic problem because you're a prisoner in a restricted area.

40. Seems very powerful and it's also a bit bugged as it can hit you mid-turn incorrectly.

41. Agree, the debuff being refreshed should refresh the time, not apply two ticks of damage.

42. Enemies sometimes seem like they can do too much per turn, but I don't agree that players can do too much and should only be able to do two things.

43. Seems like a bug.

44. Seems like that would be a lot of work to do.

49. Yes, that probably shouldn't happen. If you don't have the requirement, you can't use the skill.

50. More complaints about animations. I don't agree with those complaints.