Valid point. Gear right now are just stat sticks. You don't even have interesting looking armor to look forward to. It's all bound to the racial sub-types and we only have the 4/5 types: Plate, Scale, Leather, Cloth, Mail.
In an unrelated (or perhaps very related) note, I do find that the limited selection of item appearance is jarring to say the least, as someone has already pointed out. Wearing the same outfit over and over and over gets pretty tiring, pretty quickly. Yes, I'm looking at you, leather armor brothers, you all look the same! While the RNG should indeed be improved, let's not forget that a little more variety in models would also be a godsend.
Same here. I like lots of variety with that sort of thing and I'm a bit meh with the same handful of armour types in assorted unpleasant colours. Even once the ones we see in the CC become available, there's still not that many choices.
Okay, in theory we can create our own (well, in reality: I've succeeded in adding some stuff; or perhaps more to the point, replacing it: adding more variety may well be more tricky) but it would be nice if a bit more choice was there to begin with.
If The Sims can have lots out outfits, D:OS II can too.