Originally Posted by Kilroy512512
Originally Posted by GrumpyMcGrump
In an unrelated (or perhaps very related) note, I do find that the limited selection of item appearance is jarring to say the least, as someone has already pointed out. Wearing the same outfit over and over and over gets pretty tiring, pretty quickly. Yes, I'm looking at you, leather armor brothers, you all look the same! While the RNG should indeed be improved, let's not forget that a little more variety in models would also be a godsend.


I agree, but we do have to keep in mind that since each race is radically different and has a similarly different body shape it will take a lot of time and resources just to add one alternate armor set for each race. We're talking four times the labor for each armor style they add over your typical game. This is one of the main reasons why so few games add many, if any, monster races. I'm personally glad they did it and am willing to put up with a more limited aesthetic as a consequence.

Oh...... I actually just thought about it and adding one new armor style would actually be twelve times as much work as normal. One for each race multiplied by the number of armor types........... Yeah, I don't think we can expect much more on that front. frown


It doesn't have to be all or nothing. Certain games (Guild Wars 2 comes to mind) have some armors that are cultural/change depending on race/are only available to one race or another, while others are the exact same thing aesthetically, just conforming to the individual shape.

Which makes sense to me. All the races, even the lizards, are humanoid; there's nothing wrong with some generic armor that can be worn by anyone. It adds realism if anything; even if elves are known for an organic/nature type of aesthetic in that clothes and armor, not EVERY ELF in existence is going to wear elf armor. Some might just wear normal ass metal plate.