Originally Posted by Limz

1. Fuck reloading because of immersion/pacing issues (separate argument).


Me too, I played Nethack for 1 year before I ascend. I died more than 100 times in the process. Patience is expected for anyone who loves this kind of playstyle.

Originally Posted by Limz

2. You can never know fully what the encounter has to offer until you contact it.


OP didn't tell us which fight it is. But afaik, there are signs for ambush in ea version such as characters' comments "I have a bad feeling", melted corpses and/or autosave.

Originally Posted by Limz

3. Not being prepared for an encounter can cause reloads.


This is not the case. None of the enemies in this alpha can instagib you like Braccus Rex in the first game so you always have chance to escape.

Originally Posted by Limz

4. Therefore you should be able to discover information about or escape from an encounter in order to avoid reloads


But you CAN escape to avoid reloads. OP get wiped because his/her team stand in the water and get stunned. Water/blood + air = charged water. This is consistent in the whole game. OP should have noticed this if he has played the game for 10 hours.

Last edited by sehnsucht; 25/10/16 03:22 PM.