Well, thank you guys, everything works now. But i ran into another problem and thought i'll just ask here to not spam everything with my threads: So i got into quest scripting and stuff...now i want to add a new quest, i figured everything out by myself and also checked out some tutorials and threads about it now since i can really not get it to work.

I added it in the quest_prototypes.lsx, made up all the TranslatedStringKey entry and also wrote a script to add it. But it just does not work, i tried it via seperate story goal as well as directly via dialog action but nothing gets added to the Journal and i really can't figure out what the problem is...i also double checked my node structure in the .lsx. And this is the case with all quests. Below the script i used and my quest_prototypes.lsx

Quote
IF
DialogEnded("TWL_StartDialog",_)
THEN
TriggerUnregisterForPlayers(TRIGGER_DIALOG_StartPartyDialog);
QuestAdd("TWL_MainQuest");
QuestUpdate("TWL_MainQuest","Update1");


Quote
^<?xml version="1.0" encoding="UTF-8" ?>
<save>
<region id="Quests">
<node id="root">
<children>
<node id ="Quest">
<attribute id="QuestID" value="TWL_DeadWife" type="22"/>
<attribute id="MainQuest" value="0" type="19"/>
<attribute id="QuestTitle" value="TWL_DeadWife_Title" type="22"/>
<children>
<node id ="QuestState">
<attribute id="Status" value="Update1" type="22"/>
<attribute id="Description" value="TWL_DeadWife_Update1_Descr" type="22"/>
<attribute id="Rewards" value="" type="22"/>
<attribute id="Marker" value="" type="22"/>
<attribute id="Achievement" value="quest1" type="22"/>
<attribute id="Act" value="" type="4"/>
<attribute id="Gain" value="" type="4"/>
<attribute id="ReputationGain" value="" type="4"/>
<attribute id="StatStrongOverLevel" value="" type="22"/>
<attribute id="StatSlightOverLevel" value="" type="22"/>
<attribute id="StatIntendedLevel" value="" type="22"/>
<attribute id="StatUnderLevel" value="" type="22"/>
</node>
<node id ="QuestState">
<attribute id="Status" value="Update2" type="22"/>
<attribute id="Description" value="TWL_DeadWife_Update2_Descr" type="22"/>
<attribute id="Rewards" value="" type="22"/>
<attribute id="Marker" value="" type="22"/>
<attribute id="Achievement" value="" type="22"/>
<attribute id="Act" value="1" type="4"/>
<attribute id="Gain" value="8" type="4"/>
<attribute id="ReputationGain" value="" type="4"/>
<attribute id="StatStrongOverLevel" value="" type="22"/>
<attribute id="StatSlightOverLevel" value="" type="22"/>
<attribute id="StatIntendedLevel" value="" type="22"/>
<attribute id="StatUnderLevel" value="" type="22"/>
</node>
<node id ="QuestState">
<attribute id="Status" value="Update3" type="22"/>
<attribute id="Description" value="TWL_DeadWife_Update3_Descr" type="22"/>
<attribute id="Rewards" value="" type="22"/>
<attribute id="Marker" value="" type="22"/>
<attribute id="Achievement" value="" type="22"/>
<attribute id="Act" value="1" type="4"/>
<attribute id="Gain" value="8" type="4"/>
<attribute id="ReputationGain" value="" type="4"/>
<attribute id="StatStrongOverLevel" value="" type="22"/>
<attribute id="StatSlightOverLevel" value="" type="22"/>
<attribute id="StatIntendedLevel" value="" type="22"/>
<attribute id="StatUnderLevel" value="" type="22"/>
</node>
</children>
</node>
<node id ="Quest">
<attribute id="QuestID" value="TWL_MainQuest" type="22"/>
<attribute id="MainQuest" value="0" type="19"/>
<attribute id="QuestTitle" value="TWL_MainQuest_Title" type="22"/>
<children>
<node id ="QuestState">
<attribute id="Status" value="Update1" type="22"/>
<attribute id="Description" value="TWL_MainQuest_U1" type="22"/>
<attribute id="Rewards" value="" type="22"/>
<attribute id="Marker" value="" type="22"/>
<attribute id="RemoveMarker" value="" type="23"/>
<attribute id="Achievement" value="quest1" type="22"/>
<attribute id="Act" value="" type="4"/>
<attribute id="Gain" value="" type="4"/>
<attribute id="ReputationGain" value="" type="4"/>
<attribute id="StatStrongOverLevel" value="" type="22"/>
<attribute id="StatSlightOverLevel" value="" type="22"/>
<attribute id="StatIntendedLevel" value="" type="22"/>
<attribute id="StatUnderLevel" value="" type="22"/>
</node>
<node id ="QuestState">
<attribute id="Status" value="Update2" type="22"/>
<attribute id="Description" value="TWL_MainQuest_U2" type="22"/>
<attribute id="Rewards" value="" type="22"/>
<attribute id="Marker" value="" type="22"/>
<attribute id="RemoveMarker" value="" type="23"/>
<attribute id="Achievement" value="" type="22"/>
<attribute id="Act" value="" type="4"/>
<attribute id="Gain" value="" type="4"/>
<attribute id="ReputationGain" value="" type="4"/>
<attribute id="StatStrongOverLevel" value="" type="22"/>
<attribute id="StatSlightOverLevel" value="" type="22"/>
<attribute id="StatIntendedLevel" value="" type="22"/>
<attribute id="StatUnderLevel" value="" type="22"/>
</node>
</children>
</node>
</children>
</node>
</region>
</save>



Cheers NuclearToast