Originally Posted by MadDemiurg

You're right about warfare abilities based off weapon damage getting additional scaling from STR. But I think it might be the reason of the ridiculous damage they do. Thing is, you get the attribute bonus TWICE. STR increases the base damage of the weapon which is then used to determine the ability damage which is then AGAIN scaled by STR. Seems clearly broken to me, I'm probably going to make a separate suggestion about that.

Absolutely, you nailed it. If the scaling was just from the weapon (perhaps with a fixed % modifier) it would be a lot more intuitive, and the schools wouldn't be so unnecessarily restrictive.

Originally Posted by MadDemiurg

-Elemental damage has certain advantages, get electric staff + rain for example

This sounds like a recipe to accidentally stun yourself. Having to be next to the AoE is more of a drawback. Although the Phoenix Dive pairing from Warfare could make this work for Fire and Fire-triggered effects.

Originally Posted by MadDemiurg

Staves do benefit from 2h skill btw...

Right, but if you stack the 2H skill it won't buff any of your spells. I'm just saying options for boosting weapon attacks and spells simultaneously are slim, basically just Pyrokinetics. Also, if one were only stacking 2H then spells would be very weak compared to someone who had stacked Huntsman instead. It would make the whole hybrid hard to justify. One can already go standard Str Warrior and bring a few elemental spells for CC and utility. Trying to have damage boosted in 2 directions at once is what weakens a character, I think.

Last edited by error3; 01/11/16 03:52 AM.