Let's keep it polite, chaps.
I've also slightly lost track of who's saying what about two-handers but for the record I have one here (well, a hand-and-a-half to be pedantic) and even as someone who's neither particularly tall nor strong nor has any clue with a sword it actually feels quite handy and well-balanced. It weighs just shy of 3 lbs which is admittedly towards the light end but even a big hefty one wouldn't weigh more than a couple of kg or so. They're not especially big fearsome weapons, at least provided you're not on the receiving end.
The old iron bastard swords weighed 35 pounds. a really big 2h great sword would weigh over 90.
they were made to bash people with armor around. a 3lb (what's it made out of, aluminum??) bastard sword isn't going to do much for you against armor.
just saying. medieval combat with great swords was not a lengthy affair. the idea was to knock your opponent down and then seek a weak spot.
In fact, that gets me thinking... you know how 2h staffs have the magus skill that has a 1 turn cooldown? why not make 2h sword skills have an extra turn cooldown. so if a skill using a 1h weapon would normally take 3 turns on cooldown, using it with a 2h would take 4.
kinda "stamina recovery" for the extra weight.