that would be great.. if most of my characters were set up for ranged combat, but only 2 are.

the fire attacks I have are limited range, and have long cooldowns, and they are all in cooldown when the 8 voidlings spawn after I just killed 4.

It's ridiculous, and it makes no sense. Now that you tell me it's NOT a bug... I can't see myself continuing to play this alpha any more.

WAYYYYYYY too much CC effects; nearly everything bleeds acid or poison or explodes or something, and the environment everywhere is filled with stuff that creates huge CC patches everytime you bloody drop a hat. Now this?

ridiculous. none of it makes any sense. I don't recall this kind of thing to half this extent in the original DOS.

Oh well, plenty of other games out there to try out while Larian takes their time with this and hopefully gets it right.