Originally Posted by Editorial
Memory should definitely have some sort of alternate effect as well. The difficulty is what would be good for that attribute. Perhaps it assists major attributes in reducing cooldown?


I do not believe that major attributes reduce cooldown anymore. I am glad of that because attribute-variable cooldowns make it more difficult to balance the power of skills. A skill balanced with the power of a 5-turn cooldown is much more powerful if you reduce that to 2 turns.