Originally Posted by AbsoluteVirtue
Wow, thanks for a very detailed response!

If HasAbility is a built-in function, I'll probably just go with it since it's the simplest of options.

I have one question though, I've noticed that my player character has all his stats at 0 when I playtest. I load the mod directly into the level, bypassing character creation. In my char's instance properties his Stats field is set to MaleHero. Can you tell me what steps I'm missing?


If you feel the need to check attributes like strength let me know and I'll post the script for it.

Do you have character creation implemented yet in that they have gear/skills? When starting the game as you describe, if you have the CharacterCreation folder from main it should randomly assign your character in the editor a preset class. If it's not doing that you aren't setup right yet.

Also when you say stats at 0, do you mean attributes or abilities? cause the Attributes should either be all 5's or the defaults from the main game for each class.