It does seem like single handed got overall nerfed, and that it's hard to see sucker punch making up for a 50% damage reduction, especially since every melee weapon type got a new skill. Maybe sucker punch is the best of those skills, but I'll need to play with it. Maybe the single handed skill could grant a larger bonus when not using a shield, like 6% additional damage and 4% more accuracy per point instead of 4 and 2.
Probably could be a talent or two for single-handed/no shield users too. Like, chance to retaliate when attacked with a melee weapon, or a bonus when using inventory items (since you have a free hand).
DW also got a pretty severe nerf (50% damage on offhand), which makes it seem like two-handed will be pretty solidly superior with more range and damage, basically only losing out on some weapon stats.
Last edited by Baardvark; 02/12/16 09:36 PM.