One handed with no shield got hit the hardest indeed, but imo it was needed to make auto attack and skill AP costs consistent to balance stuff from there.

Dw seems to be nerfed enough for 1h + shield to become a viable option in comparison.

2h got touched the least, but it still did get a nerf/fix since it doesn't receive a squared stat damage bonus on weapon abilities anymore (that impacted the other styles too to be fair). It could probably use some slight damage nerf, although I have a feeling 2h weapon damage was already stealth nerfed a bit. It's also worth looking at specific weapon types, I remember 2h hammers doing pretty unbalanced damage, got to check if it's still a thing. Basic sword does 4-5 dmg and basic 2h sword does 6-7, that looks ok to me.

And 1h + empty hand can indeed receive 1.5x benefits from 1h skill or something like that.

EDIT: Seems the only starting dw setup just uses sucky 1h weapons, so 2h might be totally fine. Old saves are incompatible, so need to replay a bit to see varied/higher tier weapon balance. Maybe 2h does not need a nerf at all anymore.

Last edited by MadDemiurg; 02/12/16 10:32 PM.