Now on 3.0.15 and a couple of new issues:

After a disagreement with Griff about how he should be treating people around the camp, we had a bit of a tussle and his gang eventually succumbed to my superior battle skills (on about the 5th attempt anyway, from a quicksave farily early in the battle), but from then on my party would miss 100% of the time for any melee attacks and several weapon-based skills. I was eventually able to fix this with a save + reload, but it definitely made the game harder for a while until I figured out what was happening.

- My ranger could still hit, no issues there
- My other 3 characters standard melee attacks (dual-wield dagger rogue, 2h spear warrior, 2h staff inquisitor) and a few of their special moves based on said melee attacks would miss essentially 100% of the time (throwing knife, flurry, staff of magus, battering ram)
- The default attack tooltip would say things like 94% chance to hit, the people i was fighting were level 2-4 (i was level 3) and there were no persistent spells or effects visible on my party
- My spear-wielding warrior did get one or two hits in after unequipping and re-equipping, not sure if that really had anything to do with it (miss rate still remained MUCh higher than the tooltip advised)
- I attempted 30+ attacks overall I'd say (had to get a bit creative with other spells knowing it wouldn't work), so it wasn't just a few bad dice rolls; my hit % was generally 80's and 90's so I should have been hitting most of those...

Second issue, I'm getting a HUGE fps drop when I cast Contamination and/or a lot of environmental effects go off, i think it's significantly worse than the previous version (i don't recall it dropping to <5 fps). Actually on this, it would be helpful if you could add a way of showing the FPS in-game, as I can't really tell specific numbers, but in this case the animations essentially freeze up, where i'm normally getting very smooth animations (I guess 30+ but don't know for sure)

From my previous post (yesterday), I can confirm the update around Sebille eating body parts is now much clearer, can't really miss the dialog (: