Earth wands were replaced with Poison wands that receive bonus damage from Geomancer ability.
Oh, so I guess that means that undead enemies are now no longer immune to poison. That's another fascinating change.
IMO Geomancer spells should apply earth damage, and everything poison related should be split between Necromancy and Scoundrel.
Then again, I'd rework pretty much every skill school and spells inside of them. Right now there just doesn't feel like there's a sense of progression to it, neither in terms of how impressive the abilities are, nor how powerful they actually are relative to their requirements.