I agree with the OP. I had tons of fights I retried for various reasons, and no matter the attack I opened with I would always get a miss. For hard fights, this often required me to save before actions so I wouldn't waste an attack pre-rolled as a miss and instead use healing or buffs.
Something is wrong with the hit chance system, and it's not just the seeded rolls, the % listed isn't accurate.
Last edited by error3; 09/12/16 01:16 AM.