regarding money:

- I dislike that NPC drop everything you sold them when you kill them. If exp for killing are not enough, this is one more reason to start a genocide. Selling the same item several times feels like cheating.

- It is OK that you can pickpocket each char only once. But you should only get one item. I have heard that you can sell a container full of expensive stuff and steal back the full container. This feels like cheating too.

- generally speaking, I dislike that economy is based on selling the same item again and again, at least if you want to make tons of money fast.

- It is good that almost each person on this island is somehow involved in some kind of quest. But unfortunatly that means most shopkeepers (espicially for skill books) are involved in a quest that might get them killed.
Was it an intentional choice of Larian to say: "Do you want to buy skill books or do you want to finish this or that quest?"
Now I have to delay several quests until I find new shops in the seeker camp. (Of course I do not know when and where (or if at all) I find the next shop when I play it the first time.)

In D:OS1 +2 I did not use those tricks, but sometimes I could not avoid it because I had to kill somebody for a quest and I sold something to this person before.


groovy Prof. Dr. Dr. Mad S. Tist groovy

World leading expert of artificial stupidity.
Because there are too many people who work on artificial intelligence already :hihi: