regarding money:
- I dislike that NPC drop everything you sold them when you kill them. If exp for killing are not enough, this is one more reason to start a genocide. Selling the same item several times feels like cheating.
- It is OK that you can pickpocket each char only once. But you should only get one item. I have heard that you can sell a container full of expensive stuff and steal back the full container. This feels like cheating too.
- generally speaking, I dislike that economy is based on selling the same item again and again, at least if you want to make tons of money fast.
- It is good that almost each person on this island is somehow involved in some kind of quest. But unfortunatly that means most shopkeepers (espicially for skill books) are involved in a quest that might get them killed.
Was it an intentional choice of Larian to say: "Do you want to buy skill books or do you want to finish this or that quest?"
Now I have to delay several quests until I find new shops in the seeker camp. (Of course I do not know when and where (or if at all) I find the next shop when I play it the first time.)
In D:OS1 +2 I did not use those tricks, but sometimes I could not avoid it because I had to kill somebody for a quest and I sold something to this person before.

Prof. Dr. Dr. Mad S. Tist

World leading expert of artificial stupidity.
Because there are too many people who work on artificial intelligence already